Chris Reilly


Designer

Animator

Programmer

Finding new ways to make cool things.

About Me

I’m Chris Reilly, a CLIO award-winning 3D Generalist, designer, and programmer with a BA in Film & Animation and minors in Computer Science and Digital Marketing. I specialize in crafting high-impact visual content that fuses storytelling with technical precision.

Throughout my career, I’ve embraced being a true generalist -combining hard surface modeling, realtime rendering, motion design, and coding to create content that bridges creativity and systems thinking. From compositing VFX into live-action footage to designing realtime environments in UE5, my work lives at the intersection of creative direction and custom pipelines. I’ve contributed to branded experiences for major IPs, startups, and global campaigns, delivering cinematic trailers, animated explainers, and product-centric 3D assets seen by hundreds of millions.

My process is part art, part engineering: I’ve created microcontroller-driven camera systems, developed automation tools for content pipelines (directly contributing to millions in revenue), and even built dioramas enhanced with visual effects. I bring a problem-solver’s mindset to every project.

Whether supporting product marketing or brand storytelling,
I thrive in multidisciplinary teams and bring a builder’s mindset to every challenge.
Let’s create something exceptional.

Backhoe Model Study Starship S31 Launch Recreation | Fan Rendered Stills [VIDEO] Rowboat Pond VFX [VIDEO] Varnish Studio x Roadhouse IPA | Social Media Spots [VIDEO] Bubble Field VFX [VIDEO] Orange Comet x Interview With The Vampire | Immortal Pass [VIDEO] Orange Comet x Interview With The Vampire | NFKey Collectible Ironman 'CryoCarbide Enamel' Scratch Built Model | Fan Concept Ironman 'CryoCarbide Enamel' Scratch Built Model | Fan Concept [VIDEO] Nutcracker Holiday Render [VIDEO] Character Sculpt and Mocap Animation Study [VIDEO] Physical Diorama VFX Biplane Model Study Based on the Chapel of Santa Maria degli Angeli Fictional Stereoscopic Camera Study [VIDEO] Beach Ball Inflation Simulation [VIDEO] Orange Comet x The Walking Dead: Lands | Lantern Collectible Orange Comet x AMC's Mayfair Witches | Key Model Stills Orange Comet x The Walking Dead: Lands | Hershel's Barn Environment Render Orange Comet x The Walking Dead: Lands | Hilltop Environment Render Pizza Demo Orange Comet x NBCUniversal | Jaws: Infested Waters 'Orca' Boat 3D Model (Roblox, UE5) Orange Comet x The Walking Dead: Lands | Prison Environment Render Orange Comet x The Walking Dead: Lands | Terminus Environment Render 'The Harbinger' Character Breakdown [VIDEO] Orange Comet x NHL Seattle Kraken | Captain's Box Collectible Fictional 'Spacetime Modulator' Interface Orange Comet x The Walking Dead: Lands | Device Render Passenger Rocket Concept Still Space Station Model Study [VIDEO] Orange Comet x Interview With The Vampire | Immortal Pass [VIDEO] Ant Animation Orange Comet x 9DCC Trailer | 3D Models Neo Victorian Clock Tower Unreal Engine Game Asset Orange Comet x AMC's Mayfair Witches | Environment Still Orange Comet x Interview with the Vampire | UE5 Virtual Set Environment Passenger Rocket Cockpit Concept Breakdown Client Viscoelastic Damper Technical Model Miniature Nature Landscape

Photoshop

3DS Max

After Effects

Blender

Mixer

Unreal

Substance

Embergen

PHP

JavaScript

HTML

Python

Additional software experience, details, and resume available upon request:

creilly3D@gmail.com

Versatile Problem Solving

My strength is in versatility. I understand how to solve problems from technical, creative, and strategic standpoints. As a small business owner myself, I relate to and identify with the needs of businesses, individuals, and creatives alike, and I stop at nothing to develop custom plans to provide top-knotch creative content, no matter what my clients require. Below, please find several detailed case studies that describe times when I've been able to do just that.

Creative Pathways

I go beyond traditional 3D design, because creating compelling imagery often requires much more. I deliver on visual effects and camera solving needs, in-browser animation (WebGL), physics & fluid simulation, and compositing. I combine my technical instincts with my design skillset to produce reliable, well-constructed content. The bottom line is, I identify the best method to produce the absolute highest quality content, and then I forge a path to get there, whether that path takes me on a journey to learn a new programming language, to build out something like an Arduino project, or even shoot my own cinematography.

'The Immortal Pass' Collectibles
Orange Comet / AMC's 'Interview with the Vampire' | Modeling, Texturing, Lookdev
'The Commonwealth' Animated NFT
Orange Comet / AMC's 'The Walking Dead'
Autumn Drone Cinematography
William Shatner Presentation at Consensus 2023
'Mayfair Witches Pass' NFT Drop Page
Orange Comet / AMC's 'Mayfair Witches'
'Mayfair Witches Pass' Animated NFT
Orange Comet / AMC's 'Mayfair Witches'
RealFlow, Blender Water VFX Explainer Video

Technical Skillset Meets Design

I'm familiar with a variety of programming languages such as JavaScript, HTML, Python, C++, and others. To me, they are simply more tools in my creative toolbox. Programming allows me to deliver interactive experiences and more contemporary design, and sits naturally within my workflow.

Click a title to read some of my blog posts about programming-based projects I've completed, on my freelance blog (New Flight Digital):

▶ Virtual Telepresence
▶ Home Automation
▶ 3D Printing
▶ Motion Capture
▶ Internet-Controlled Rover
▶ Photogrammetry
▶ 3D After Effects Expressions